Item Database

Adding New Items to the database
You can add new elements to the array via the ItemDatabase inspector.

Setting Up Items
Item settings:
 * Item Name
 * Item ID - Set the ID, must not be zero, must be unique. Used for retrieving item information.
 * Item Description - Set the description, can be used for UI tool tips for instance.
 * Item Stack Count - This is used to keep count of how many items are in this stack currently.
 * Item Stack Max - Set the max amount of items allowed per stack.
 * Item Icon - Set the icon, this is used with the inventory and action bar.
 * Item Prefab - Set which building module should be used when equipping this item. Drag the items into this slot.
 * Item Equippable - This is used by equipping functions.
 * Spawn At Start - For testing purposes you can spawn this item into the inventory and equip whilst playing.
 * Item Type - Here you can set what type of item it is, this can also be used by equipping functions. For instance, if it's set to consumable, then you can activate the effect of the consumable or if it's a building module then equip the item etc.